from 2005 began to blog, video, community, represented by WEB 2.0 wave swept through China's Internet industry, after three years of development of the lack of a mature business model, the lack of direct profit, and WEB2.0 many enterprises are facing the test of life and death. The end of 2007, after a year of development gradually become mature WEBGAME like a shot in the arm, let people following online games, wireless value-added, e-commerce, Internet marketing and after seeing the profitability of a new hope, especially for a high-adhesion, The business model is not clear a profit of SNS communities new model. At the same time SNS community website for a quick "Shouchong" more vulnerable "out of favour" in the audience WEBGAME bring more high Mount of users. Community expansion of the value of the game, the game community driven development, WEBGAME and SNS combination of business models, increasing the industry's concerns and have test the waters. To this end the China Internet Association and the China Investment Network will be a number of joint investment and financing institutions, on November 14, 2008 and held the first WEBGAME community SNS General Assembly.
June 2008, SNS Jiuyou Wang launch its own website - long Friends Network, Tencent launched the first web game, "Silk Road Hero", MSN with the partners I Robot test the waters WEBGAME joint operation Wulin the three countries; 2008 July, the Giants acquired the leading SNS community 51. Com, Qianxiang acquisition pea interaction; August 2008, and I wonder 51 wan web site jointly enter the gaming market, the software provider of dynamic network of community launched a "bubble playing" Joint Operating platform, the game will page the way to joint operations with the station master and win-win; Baidu with a grand, 51 wan, Chengdu, DreamWorks co-operation, such as web games, Thunder test the waters web games, MySpace announced that access to web game market, the Shanghai Science and Technology has Weilai Focus has started to build WEBGAME with SNS and the leading web platform for game operators - Vera platform, accounting for Block network, network happy, Hainei also have to their communities more entertainment, Sina, Microsoft, Google, Yahoo, Alibaba And so on are all doing a similar layout. Whether it is "game of the community" or "community game", a website that the game of the trend of cooperation with the community.
It is in such a market opportunity, the first WEBGAME community and SNS General Assembly, "are taking place in the future" as its theme, depth and SNS WEBGAME mining community with the business model of the Internet and the development trend of commercial value. Government and industry authorities, investment institutions, WEBGAME developers, game operators platform, community, support and relevant technology providers, will gather WEBGAME and SNS community predictability of the General Assembly to express their views, and the participants together representatives from all sectors Exchange and interaction. In addition, the China Internet Association will jointly invest in China Network and the mainstream media co-mining industry and the introduction of the "2008 China WEBGAMETOP10 recommended list" and "WEBGAME and SNS business community with the best recommended list", the site will also hold a grand ceremony and investors WEBGAME venture with the team, community and chief WEBGAME products and projects double-election activities. Welcome the active participation of professionals.
Subscribe to:
Post Comments (Atom)
Great subject. I have been playing around with the idea of the comment structure recently.
ReplyDeleteThe popular comment layout is common, so it is easily recognized when scanning to post a comment. If the comment section is in a different format, then I am going to spend more time trying to decipher what everything means.
IT Provider